The team has also introduced numerous new accessibility features, including audio description for cutscenes, removing obstacles that may have kept some players from enjoying the original game. The game may technically play the same way, but the feeling has been drastically improved thanks to the DualSense haptic feedback and adaptive triggers, which convey more realistic sensations regardless of what the player is doing. This means that enemies react more realistically and will flank players in more intelligent ways, making many of the game's combat encounters more difficult.Ĭompanion AI has similarly been improved, especially when sneaking around, so there's reduced awkward situations where a Clicker clearly sees Ellie but doesn't react. Outside of the extensive visual changes, The Last of Us Part 1 features improved AI, with Naughty Dog pulling from the advancements made on The Last of Us Part 2.
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